How I Made This: Feral Cat Den's “Genesis Noir
How I Made This: Feral Cat Den's “Genesis Noir
Recent highlights:
1. The moody, monochrome world of the game, complete with a diner modeled after the one in Edward Hopper's iconic 1942 painting Nighthawks, is a product of the design studio Feral Cat Den, run by developers Evan Anthony and Jeremy Abel.
2. Welcome to Genesis Noir, a video game that recently won a grand prize for Excellence in Visual Art and Audio at the Independent Games Festival.
3. We created a vertical slice, which is a 15-minute kind of prototype or demonstration of your game that, like a slice of cake, shows every kind of piece of the game, explains Abel
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More: https://biyro.com/blog/freelance/how-i-made-this-feral-cat-dens-genesis-noir/
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